Game Developer
Game Developer
Game Developer

Game Developer

I always thought developing a mini rythm based game to promote music would be an interesting concept and I got the chance to do just that in my time at TINY WAVES. The game was developed in 3 weeks using Unity/C# and WebGL.

Animator
Animator
Animator

Animator

In the span of 7 weeks I managed to create 4 different promo clips, each one with it's own style using music from TINY WAVES' catalogue. The clips were put together in After Effects, using Blender/C4D ,piskel and Photoshop to create most of the assets.

Tiny Waves

Game Dev / Animator / Video Editor / 3D Artist, Sep 2021 to Nov 2021

Tools used

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  • Unity/C#
    Unity/C#
    Unity/C#
    Unity/C#
  • Adobe After Effects
    Adobe After Effects
    Adobe After Effects
    Adobe After Effects
  • Cinema 4D
    Cinema 4D
    Cinema 4D
    Cinema 4D
  • Blender
    Blender
    Blender
    Blender
  • Octane Renderer
    Octane Renderer
    Octane Renderer
    Octane Renderer
  • FL Studio
    FL Studio
    FL Studio
    FL Studio
  • Adobe Photoshop
    Adobe Photoshop
    Adobe Photoshop
    Adobe Photoshop
  • Piskel
    Piskel
    Piskel
    Piskel
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